Newest Games

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Cable!

While communicating between continents is commonplace, even trivial now, laying the first telegraph cable across the Atlantic Ocean was not just an engineering feat, it was a triumph of financial management. Re-live the drama in this game, which takes the true historical events of wiring the globe and completely re-imagines them for entertainment purposes.

3 06/09/2010 - 08:11
For all the possibly soon to be single ladies in the room tonight

You've just found out that you're married to a douchebag (and by that I mean, probably your friend is married to a douchebag, because if your actual first thought upon this discovery is to make a game about it, you should definitely be posting to more contests) and you need a clarifying mechanism to understand how to proceed. And why not a tile-laying game? Cheaper than counseling! So, For all the possibly soon to be single ladies in the room tonight is a game to discover what you want out of your 3-18 month future.

01/24/2010 - 13:19
Hidden Identity

Many players
1 Master/player

Preparation:
When players arrive, they will be handed six pieces of paper and pencil with instructions to write down a noun on each of three and an everyday problem on the other three. ie. blueberry, furnace, Sea Captain; no pencil during a pop quiz, bad breath, forgot keys.

Put all nouns in a basket, put all problems in a different basket.

To play:
Everyone choses a noun, this is their Identity.

2 12/07/2009 - 12:36
Jackal

Jackal is a partnership card game where conventions play a huge part.

Equipment:
4 players
Standard deck of 52 cards
Pen and paper for scorekeeping

Preparations:
Divide the players into two teams of two players. Seat the players so that every player sits in between two opponents.

How to play a deal:
The cards are shuffled and dealt so that every player gets 13 cards.

In each turn the player in turn simply plays one card from his hand face up on the table. It can be any card.

12/03/2009 - 09:12
Bluffing Trivial Pursuit

Bluffing Trivial Pursuit is a Trivial Pursuit variant, where the players are encouraged to bluff if they do not know the correct answer. But other players may call the bluff. Unlike standard game, each correct answer (and successful bluff) gives a point.

Points are kept track of using poker chips that are worth minus one point.

Equipment:
4-6 players
Trivial Pursuit
10 poker chips for each player

Preparations:
Each player is given 10 poker chips and a playing piece. The playing pieces are placed in the center of the board.

12/01/2009 - 05:22
Double GM's

We have sometimes played Paranoia with two GM's. The GM's shared the duties so that one GM played NPC's while another GM took care of other GM'ing activities. The major advantage was that NPC's got more depth in their personalities, since there was a dedicted GM for them.

3 11/25/2009 - 08:47
Should have remained silent

Fringe-type scenario:

1 Master
2-8 Players

11/23/2009 - 18:45
Tricky

TRICKY
A trick-taking dice game for two to five players by Clark D. Rodeffer, February 2006, submitted as an entry for the 2006 Game Design Competition sponsored by About Board Games and GameTable Online.

GOAL & SUMMARY
The goal of Tricky is to score the most points over a series of hands by bidding for the right to name trump, then winning tricks. Game is 1000 points times the number of players.

10/28/2009 - 22:22
Clatter & Din

A fast-paced competition using dominoes.

6 10/26/2009 - 22:12
Vocabu-War-y

If you've ever wanted to conquer the world using your superior knowledge of obscure words, here's your chance!

10/18/2009 - 21:41

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