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Icons courtesy of komodomedia.com
There's got to be a way to do this. Once you've got the basic mechanism, you could go in a number of different ways - cooperative, competitive, single player?
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There's got to be a way to do this. Once you've got the basic mechanism, you could go in a number of different ways - cooperative, competitive, single player?
Fast-paced domino game
I just wrote up Clatter & Din based on my last comment regarding dominoes. It actually turns out to be a lot of fun, though it could make quite the mess if played on a high table over a hardwood floor.
Dominos?
What if you used dominos with a mechanic similar to the old "missile command" video game? The rules could be quite simple:
Slower pace of table games
Part of what makes tower defense so compelling is the hectic nature of the game itself. It might be most compatible with a card game, where one player draws cards and places them according to simple rules, while the other does the same to defend. The rules need to be simple, and both players should be just building continuously. If you try to take turns, it'll just slow the pace down.
I think they called that "war"
Most typically in my household of origin it quickly descended into "hit," and thence to "bite." Which was a much more straight-forward defense game, no towers involved. I like the dominoes better than the cards!